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Post by ThunderTsunami on Jul 14, 2003 1:33:48 GMT -5
*Draws a card*
I will also set one more monster face-down in defense mode...
Go...
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Post by DarkProphet on Jul 14, 2003 1:35:48 GMT -5
*Draws a card*
I will play another Dream Clown in attack mode. I will also switch my other DC to defence, destroying the monster you set first turn.
go...
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Post by ThunderTsunami on Jul 14, 2003 1:47:03 GMT -5
*Draws a card*
OK then. I play Overdrive in attack mode...
Overdrive Earth/Machine/4/1600/1500
And I'll also equip 7 Completed to Overdrive, and add 700 attack points to it...
Overdrive Earth/Machine/4/2300/1500
So now I'll have it attack WMH...
That ends my turn...
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Post by DarkProphet on Jul 14, 2003 1:51:23 GMT -5
In response, I will activate my face down trap, Gravity Bind.
Gravity Bind All monsters level 4 or higher cannot attack. their positions may still be changed.
will you respond?
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Post by ThunderTsunami on Jul 14, 2003 2:00:57 GMT -5
Activate face down card...
Remove Trap Destroys 1 face-up Trap on the field.
Now I'll summon Milus Radiant in defense mode...
Milus Radiant Earth/Beast/Effect/1/300/250 As long as this card remains face-up on the field, increase the attack of all Earth monsters by 500 and decrease the attack of all Wind monsters by 400.
So that adds 500 to Overdrive...
Overdrive=2800/1500
And now it will attack its previous target...
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Post by DarkProphet on Jul 14, 2003 2:03:51 GMT -5
I'll activate Waboku...
*Draws a card*
I will now activate my last card, another Gravity Bind, and play Messanger of Peace
MoP Magic All monsters w/ 1500 atk and up cannot attack
I will switch a DC to defence, destroying Milus Radiant and swith my other DC to attack, and say go...
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Post by ThunderTsunami on Jul 14, 2003 12:14:14 GMT -5
You said Gravity Bind was a trap, but I destroyed that trap...unless you're using a second one you have...
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